Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!
NEW STUFF
- Story mode can now be enjoyed in multiplayer by up to 4 Players
- Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.
- Tutorial can now be played separately from Story mode, preparing you for multiplayer
- Improved game browser with game type/difficulty filters
- Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Client’s and Host’s progress)
- Player names in chat are now displayed in the color of Player’s t-shirt
- When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up
FIXED
- Fixed – Save and quit of Client doesn’t trigger save of other Players
- Fixed – Time-based processes are not working properly
- Saving game in killbox sends Client to an infinite death loop after rejoin
- Fixed – Player cannot highlight multiplayer game in Game browser when using a Controller
- Fixed – Blocked input after certain animations when low on stamina
- Fixed – Player is able to take a Parrot when other Player harvests it leading to a crash
- Fixed – Crash when saving game loaded from specific save from Community
- Fixed – Tribes that killed Player can go to his respawn point after respawn
- Fixed – No Wood icon on Mud Charcoal Furnace for not owners after one full usage
- Fixed – Selecting Notebook or Inspection via clicking on wheel menu with Torch equipped cause softlock
- Fixed – Attacking with torch while simultaneously opening notepad locks the player
- Fixed – Player can’t pour water into Mud Water Filter after co-op
- Fixed – Some functions does not change buttons when action key is binded
- Fixed – Attempting to pick up a fish pierced by a projectile while inventory is full results in looped splash fx
- Fixed – Audiolog text blinks for a split second when a new line begins and Player is far away
- Fixed – Obsolete option ‘singleplayer’ in multiplayer in-game ‘online visibility’
- Fixed – Some of HO objects are rescaled when changing owner a few times
- Fixed – Soups made from anti-parasitic items have very low chance or no chance of removing parasites
- Fixed – Constructions and items don’t disappear during PreDreams
- Fixed – Construction ghosts don’t disappear during PreDreams
- Fixed – Lootable items reappear for Host if Client picks them up first alone
- Fixed – Tribes can have very tiny weapons
- Fixed – Player can fall through Elevator’s floor when harvesting/crafting
- Fixed – No Wood icon on Mud Charcoal Furnace for not owners after one full usage
- Fixed – Obsolete ‘Green Hell’ difficulty Filter in game browser
- Fixed – It’s easy to highlight two options at once in the menus
- Fixed – Player’s name shows in front of you when standing in roughly same spot as them
- Fixed – Character uses block when backing out from Reading Collectable using [R]
- Fixed – fx appears too fast when igniting any fire
- Fixed – Several dialog and Notebook typos in polish
- Fixed – Various meats from Poison Dart Frog don’t trigger Food Poisoning
- Fixed – Player can slide down to GoldMine and survive
- Fixed – Shaking animation when opening craft while holding Axe/Blade/Torch with low stamina
- Fixed – Spear/Bow with Arrow disappears from hand but hand remains in holding position while opening Crafting via the Wheel Menu
- Fixed – “Map – New Location” in infolog for every Player when Player goes to location someone else discovered
- Fixed – Some texts in Notebook can be slightly cut off
- Fixed – Tribe corpses are invisible for the third Player if Tribes were killed before his join
- Fixed – Tribes killed when second Player is away are bald for them
- Fixed – Arrows shot by Tribe in Dream_3 have desynchronized whoosh sound
- Fixed – Last sentence of credits is cut off
- Fixed – Logs are present during PreDream_2 if Player loaded Story save straight from a Survival game
- Fixed – One of the triggers in Lab Analyzer is in a wrong place
- Fixed – Ayahuasca_bowl_LOD0 in Ayahuasca Bowls has different position then rest of the LODs
- Fixed – Charcoal and Campfire ash spawns at the beginning of dream 4
- Fixed – Walkie Talkie picked up inside Hero Tent casts a shadow
- Fixed – Prebuilt Fish Stick Trap is a bit too high
- Fixed – Trigger for line in cenote without Climbing Gear is appearing when player is 5m away
- Fixed – Mud Shower has no rain cutter
KNOWN ISSUES
- After update Players that completed Tutorial on previous game version can have a milky blue filter on screen when joining another Player’s game. Please rejoin the game again to resolve this issue.Sorry for any inconvenience!
- Hand holding WT doesn’t change position when looking down in 3rd person animation
- Host can get respawned near Client after reload